Paper Box
About
Paper Box is a first-person room escape game. Player is trapped in a mysterious multidimensional paper structure filled with objects and contraptions. Find objects, solve puzzles, and escape the Paper Box.
The game is a prototype / tech showcase. Goal of the project was to learn Unity (and with it a bit of Blender). Game is sort of feature-complete and can be completed, but it's not polished, level design principles aren't applied, and there's a lot of things that should change after testing the game with several playtesters.
Note that progress isn't saved.
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Paper Box was presented as the final project for conclusion of 6th generation educational program "INKUBATOR - PISMO" for "Unity/C# game developer". It was made during a three month period.
Special thanks to Cwekii Dominik Cvetkovski, our mentor for this project during PISMO Unity educations.
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Controls
WSAD - move
Space - jump
E / LMB - interact
Tab / RMB - toggle inventory
Escape - pause
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Credits
Game Design - Karlo Koščal
Project Lead - Karlo Koščal
Programming - Karlo Koščal
Modeling - Karlo Koščal
Music - one song is by Kevin MacLeod. Other song is CC0.
SFX - CC0