Paralight (Mistiare, KalvinMalloch, thomasoleary, JacobPoole, _/> junior, TootieKutie, Merry, Andrei_Pantilie)
About
Paralight is a Co-Op Puzzle Adventure game where players choose between Sana or Ari, and work together to get back home. After crash landing onto a mysterious new planet, the two players must use their unique abilities cooperatively to traverse their new environment. While moving obstacles, levitating, or grappling, players will discover awe-inspiring forests covered in bioluminescence.
- Explore a vibrant new world!
- Co-operate with a friend to solve puzzles
- Interact with cute creatures and dormant behemoths
As Ari:
Move Forward - W Jump - Spacebar
Move Backward - S Aim/Look - Mouse
Strafe Left - A Aim/Shoot - Left Mouse Button
Strafe Right - D Switching Equipment - Mouse Wheel
As Sana:
Move Forward - W Jump - Spacebar
Move Backward - S Leivtate - Hold Spacebar
Strafe Left - A Aim/Look - Mouse
Right - D Telekinesis - Right Mouse Button
Andrei Pantilie – Gameplay and Technical Animator
Bogomil Petrov – System Designer and Programming Assistance
Boris Petrov – Environment Modeller, Concept Artist and Asset Implementation
Chloe Alcock – Creature Artist, Character Artist and Concept Artist
Daniel Whyatt – Character Artist and Concept Artist
Elise Dennis – Level Designer, Systems Integration and Programming Assistance
Jacob Poole – General Environment Artist, Material Artist and Level Set Dresser
Jasmine Liu – Modelling Generalist, Character Artist and Concept Artist
Kalvin Malloch – Lead Programmer and Systems Programmer
Morgan Penrose – Repo Management, Platform Integration and Programming Assistance
Rebecca Armstrong – Narrative Design and Writer
Rebecca Simpson – Project Lead, Audio Design and Audio Implementation
Thomas Copp – Hard Surface Modeller, Materials Artist and Asset Implementation
Thomas O'Leary - Narrative Systems and Programming Assistance