Parallyzed reviews

Translated by
Microsoft from Deutsch
About Parallyzed from Double Coconut & WhisperGames A small Skill Game that collects Player data and sends it to Third-party Vendors. Data recorded By the Player would be: UserID, Device ID, Start & Stop time of the Product, OPERATING system + architecture, motherboard data, CPU including RAM, VRAM, RESOLUTION, DPI, language settings, Graphics card, Shader details affected addresses that are called: api.uca.cloud.unity3d.com addresses config.uca.cloud.unity3d.com 3664cc1fd21a07e55327a9c256fa758a.cloudfront.net fc3a4fa8a6bf80fc624a0bc082bb5b4e.cloudfront.net block is recommended before The Start of the game.
Translated by
Microsoft from Deutsch
Parallyzed a Game that requires skill and you make abundantly the stupidest Mistakes you can possibly make. The Graphics are very lovingly designed, the Sound Cullise is also very nice to listen to, there is nothing to complain about. It also runs very fluidly, with no Crashes or FPS Burglaries. To the Game system, 2 Characters that you have to control differently, i.e. you change characters regularly and both have different Characteristics and Skills. So the Little one jumps slightly higher than the Bigger One, which can confuse you a lot if you also have to change the Characters quickly. So whoever has Time, who likes challenges and not after some Mistakes already throws the Controller into the Corner, the Game is highly recommended! :) If you want to make a small Impression, you can do so in my Gameplay: https://www.youtube.com/watch?v=cnwaSMGzu_Y
Translated by
Microsoft from French
This little game has me typing in the eye thanks to its simplistic Visual spanking me much thinking about limbo or Feist (and just the Visual!). Indeed, this game requires a lot of patient and reflex. You will have to traverse a total of 24 levels (without the 2 tutos) which are obviously harder and harder. On the gameplay I could compare this game with geometry dash, the concept is strictly the same, moreover when one dies, one accesses the percentage of the level performed and the number of death. Alas contrally to geometry dash, the music is not great, and will be the same during the whole game (and this is not very great music) and finally, to talk about the low story.... Uh..... No, it's bad, it's the big weak point of the games, the story is not searched and the removal of the game would have absolutely no disadvantage on the player's experience. To conclude, if you have the patient go-there, you will have fun for about 3 hours (time I put to finish it at 100%, with steam successes), plus the graphics sound rather pleasant. But if you do not like the games of reflex and quasi without history, will be a great disappointment for you. Personally I have fun, it is not too long, and I do not get bored at all, after you to make your own opinions of the game, and I wish you good luck!!
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