Parcel reviews

Translated by
Microsoft from French
A puzzle game that fulfills its role beautifully! The story is anecdotal, not to say non-existent, but how important? I was stuck in front of my screen sometimes for more than an hour (and on the same level), in order to understand the logic and find out how to finish it. After a while, we bow, we go to the next, we say we will come back later. And the next day, after barely five minutes, the solution appears... That's right, parcel: to find the solution to what we thought was almost impossible is how much jouissive! Verdict: 4.5/5-excellent, to buy the eyes closed!
Translated by
Microsoft from French
Early access review parcel is a logic game with hundreds of levels I tested parcel in early access but, to tell you the truth, I didn't even realize it. The game is fully functional. You're playing runners. They must each deliver their package in a helical Tower (trapped, dangerous and without even an area of relaxation and rest in). There are couriers of different colors. Each color corresponds to a particular skill. The yellow runner pulls and pushes his packet, the Red draws him away, the Green pirate computer and the blue telegates. The game features 120 levels by default. At these levels you can add all those made by fans and available. You have understood, for less than 10 euros, you have days if it is not weeks of play in perspective. To read all of my impressions on parcel. [www.graal.fr]
Translated by
Microsoft from French
I do not understand the wave of enthusiasm. Really not at all. The game is not bad but from there to have so much recommendation... good, that €5 so it helps to love. I give my opinion regardless of the price. Graphically there's not much to say. To take everything I would have preferred to have something even more refined but with more complex and complicated levels. After an hour I do not have the little trick that reminds you of the game during the day, or sitting in front of your computer makes you prefer this game to another or a video. He did not titillated me, intrigued, captured. He stayed in the middle. However, I congratulate the Studio because there is a real work on it, and I understand that we love it and hang on to it. But in the genre I preferred portal, Rochard etc. I may need more involvement, more twisted levels perhaps, or then play squarely on no explanation, the discovery being part of the gameplay. In short: there are good things but not pushed enough in my opinion. I recommend it for fans of this kind of puzzle. For puzzle fans try something else. But keep an eye on the Studio and the game. With novelties it can be worth the cost. :)