Patchwork
About
In this award-winning board game for two, quilting has never been more competitive! In the long-awaited digital adaptation of Uwe Rosenberg's Patchwork, players patch their way to victory using fabric pieces of assorted sizes, colors, and buttons. The best quilt is the fullest, and whoever can patch up their quilt the most and collect more buttons wins the game – but be resourceful and plan every stitch! Keep an eye on the costs and the time it takes to stitch a patch to be the best patchwork master. Play against quilters from around the world on multiple platforms and compete for the highest rank. Face computer opponents, or stick to a local game with a friend. Patch your way to the top in Patchwork!
Featuring:
- True digital conversion of the award-winning board game Patchwork by Uwe Rosenberg
- Consider every stitch you make in this deceivingly simple game
- Worldwide cross-platform multiplayer
- Easy interactive tutorial
- Analyze your best games or even learn tricks from the pros with Playback
- Customize your game interface with an ever increasing number of backgrounds and colorful patterns
- Challenge the AI in easy, medium, or hard mode
Featuring:
- True digital conversion of the award-winning board game Patchwork by Uwe Rosenberg
- Consider every stitch you make in this deceivingly simple game
- Worldwide cross-platform multiplayer
- Easy interactive tutorial
- Analyze your best games or even learn tricks from the pros with Playback
- Customize your game interface with an ever increasing number of backgrounds and colorful patterns
- Challenge the AI in easy, medium, or hard mode
System requirements for macOS
Minimum:
- OS: Mac OS X 10.8+
- Processor: 1 Ghz
- Memory: 512 MB RAM
- Graphics: shader model 3.0
- Storage: 250 MB available space
System requirements for PC
Minimum:
- OS: Windows XP SP2+
- Memory: 512 MB RAM
- Graphics: DX9 (shader model 3.0)
- DirectX: Version 9.0
- Storage: 250 MB available space
System requirements for Linux
Minimum:
- OS: Ubuntu 12.04+, SteamOS+
- Processor: 1 Ghz
- Memory: 512 MB RAM
- Graphics: shader model 3.0
- Storage: 250 MB available space
Patchwork reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
The Game is great, I play the desktop version, and this bought to play when once in reality. First bought on the phone, but very quickly surfaced bug, in which the party hangs, and pop up repeatedly and I returned the money and refused to buy. I Decided to buy the version in the steam, because I thought that the bug only in the mobile version. But Unfortunately, after a couple of days in the steam version, with the next dragging the flap on the field, the game in the same way behaved-flap hangs in the place where I dragged it, it is impossible to move and it is impossible to make any action, except to surrender . Judging by the date of the last update the developers scored on the game, sorry for the money, good that there is a desktop option)
Translated by
Microsoft from Spain
Microsoft from Spain
Excellent adaptation of one of the most ingenious and simple board games. While it is true that you lose the sense of materiality that gives the game in your hands, you gain in the impartiality that maintains the digital version in respect of the rules. One can be sure that there are no mistakes or pitfalls, so you can be unconcerned to keep an account of everything and enjoy.
As for the game itself, this one has very simple mechanics so it is easy to teach other people. In Addition, it is dynamic and a game is played in a short time. And Most importantly, it is a very balanced game, so that no one will feel that it has lost in a devastating and unfair way, in fact, they will want to play another game.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Game would be really good.
Pros:-Tactics, Foresight and Happiness-Quiet, cosy Atmosphere-Nice Ambience negative:-There are League games where you have Saga and Writing 24 Hours to make a (ONE ONLY) move. I've tried this several times and it's TOTAL k ... You think that if the Opponent makes the first Move, he should be online. Whatever the drift, he doesn't make Moves, only if You're really Lucky.
I then waited and wanted to make a Train about three Hours before the End. But then the Game was already over and I lost. While you didn't lose Any points, it was strange that it was also displayed in the "game replay mode" nix, only that I was the Loser.
Alternatively, there are "Fast Games" limited to two Minutes of Reflection time. Great Idea, but unfortunately there are hardly any Opponents that would exist. Real Shame.
It may be funny to play against the AI in the first Period, but if you want to score points you have to make League Games. And that goes into the LÄÄÄÄÄÄÄÄÄÄÄÄÄÄnge and spoils the last Bit of play Fun.