Paths Unseen

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About

Paths Unseen is the fifth game of The Lampshade Anthology, made for the 12a Santa Maria Game Jam, which theme was "Undefined Form". The use of theme is in the fact that the world itself has an "Undefined Form" it only takes shape when you illuminates it with some light.

------------CONTROLS AND TUTORIALS------------

ARROWS: Move and Jump

Z: Shoot fire to light the torches

ESC: Return to Menu

Torches: Light them to change the level.Exit: Your main objetive, reach them and you go the the next level.Jump Through Platform: Platforms that you can jump through them (from below or fall from them pressing down button).Moving Platform: This platforms moves after you jump into them.Fire Shooter: They shoots fire in a pre determined time.Portal: After reaching one you are teleported to the other one.Spikes: You die if you touch them.

-----------LORE----------

You are one of the Scholars of the Fire Arts, and in yours recently researches you found a story of a little mole that was able to not only see with the eyes of other creatures, but using this ability she could access some kind of other sides of the world through this sides of view.

After some trials and errors you finally think you may be able to use your own fire to emulate the "God Eye" of that Little Mole, and you will put that on test in a dungeon that the scriptures sad she one day has escaped.

----------THE LAMPSHADE ANTHOLOGY----------

The Lampshade Anthology is an anthology of games that I develop (in this game in collaboration with my friend Julick Coutinho) , during game jams, that is part of the same universe, and in the future soon, I want to release a full game based in this universe, so if you want, when this game is already released you can check all of the games of this anthology to know even more of this world and its characters!

-----------JAM NOTES-----------

- It was really fun finally be able to be in a presencial jam after some years!

- Unfortunately we wasn't able to implement music or more sound effects in the game.

- It was real fun finally be able to kind of remake Toupeirinha in a total new way. Toupeirinha is one of the games I like the most have done, but always wanted to remake it somehow.

-------------SOFTWARES USED-----------

Engine: Unity

Coding: Visual Studio (C#)

Art: Procreate

Sound Effects: Reused from Candle Garden

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Developer
Bruno Gat Car
Age rating
Not rated

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Last Modified: Oct 3, 2022

Where to buy

itch.io