Paws: A Shelter 2 Game reviews

Translated by
Microsoft from Deutsch
Name (unless changed) and Fur Coloration of our young Lynx girl suggest that the Story of "Paws" takes us not only into the same Universe of Shelter 2, but even as Part of a Prequel to the Childhood of our Protagonist from Shelter 2 offset. A very nice Idea, which, according to my previous Impression, is just as well implemented as Shelter 2 was. I don't want to reveal more about the Story here, but it should be said: I have really touched me several times after just under an Hour of playing So far. The Gameplay itself is a mix of the improved Shelter 2 Mechanics, in my Eyes, Coupled to the more linear Flow of the first Part. In addition, There are innovations such as Platform Passages, Puzzles and the Possibility to capture And specifically track ferries with the Predator Sense. Praising should also be the Once again hit, beautiful but never intrusive Soundtrack and the great, unusual graphic implementation. The Focus, however, is always on the poignant Story and the serious Basic Theme of hard Wildlife life. In it, Paws, just like his Predecessors, shines especially and that is what makes this Series such valuable Titles. Those who love animals, Adventure and/or simply poignant Stories should have this Title-and if not yet, and not quite averse to the Survival genre, even the Predecessors! -in any Case, line up in his Library.
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Translated by
Microsoft from Deutsch
"Paws" is a Game for about Five-to 10-Year-olds. As Part of an Adventure with an explorer character, the Story of a young Lynx is told, who is separated from his Family By a Force of nature and gets to know and master the Dangers of the Forest on their Way, but also finds an animal Friend. From an educational point of View, a very good Game. According to the Age Group, the Game is rather simple and-except in the Menu-does not require Text. At The first Play, everything will not be clear to you at the beginning, but in the Course of the Game you will learn where the Bunny Is running for the Long term, that is, what it is all about the Mushroom circles, for example. After about 2-3h the Story was played through for the first time and in the second or subsequent Attempts you can then try to make other decisions and complete one or the other Additional Challenge, such as looking for all the Memories and all Collectibles. Most are easy to find, but one or two also need a good Smell to find the Branch to hidden Paths. Right Long-term Fun does not offer "Paws," unless You like it, 1000 (!) Bovists to burst or chase 100 Butterflies or the like. Never mind, after about 10 Hours you saw and did everything. According to the Target Group, the Lynx Boy does not die if you jump on or do not have a Challenge. There are also virtually no hopeless Situations that require a Level Reboot. Graphically, the Game is typical of the "Shelter" franchise, meaning with coarse, almost old-baked Graphics with contrasting Textures. Some like this artistic Coat of paint, I find the Landscape very confusing in places. Resolutions that differ from the typical 16:9 are supported (about 1920x1200px). The Music is mostly understated Guitar music with some Drums. The Game menu comes with half-decent German Translation, although it has failed to use a German Date format in the Menu and to German the Steam achievements. Trifles. Unlike "Shelter 2," "Paws" had a Game freeze three Times. After the Restart, you have to keep playing from the last Memory Point. On the Whole, however, there were no Problems. I think for up to £10s you can recommend the Game, more it wouldn't be worth it to me due to the lack of Long-term Fun.
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