Percussive Maintenance

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About

We did this for Unreal Engine's UE4 Summer Jam in 2017. 

Team Squeakinator:
Josh Hall - Lead Robot Creator, vomit production (sick af)
Nicole Gorny - Level Design, Lighting, Materials, prettifying everything in engine
Joe Coulas - Graphics, UI, UX, Morale boost engineer
Alex Roberts - Unreal game design, fx, sweat machine (AC broke)

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Suckerbird Games
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Not rated

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Last Modified: Jan 9, 2019

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itch.io