Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Totemland is an astonishingly entertaining Knob Game about building a Square in the Middle of the Field from different geometric Patterns. The learning Curve is quite pleasant, so you almost fly through the first Levels, whereby you have to think later without it Degenerating into Trial and Error.
The "Cutscenes" are involuntarily funny.
Unfortunately, the Game crashes more frequently on Windows 10, but overall you can recommend the Game To anyone looking for an entertaining Puzzle game. In total, you can play about 2 to three Hours until you have all The levels through, so that the Price goes so okay.
Translated by
Microsoft from Russian
Microsoft from Russian
Cool puzzle with elements of Tetris, tightened me, how can tighten seeds.
Fill for a few hours until it is tired, then finish the remaining levels. Not Bad so develops thinking, intuition, otherwise it will be hard to move on without it.
The Main task-to fill the central square of the pieces of 3x3 and 4x4 completely, pieces from other, near located squares.
All in the game Three colors of figures, green-the simplest, blue and purple-more difficult because of its rotation, here are the levels with them, which are only 310 at the moment, can make sweat, I have difficulties with about 6 Levis.
A Huge number of levels, convenient control, unobtrusive melody, interesting mechanics, training for gray matter, Acachivki and cards, adequate price...
100% thumbs up for a nice time in the game.
Translated by
Microsoft from French
Microsoft from French
A very good puzzle game with a very simple concept: to snap parts "to the Tetris" but coming from four directions, all presented in the form of tables.
The gameplay is so clear: click on one of the grids where the pieces are located to send them to the Center. The whole thing is to know in which order to send them to complete the puzzle (fill the center square). As you go along, two types of extra pieces will make a little bit of the things-those that turn outside, and those that turn in the center square (and that will rotate all the pieces which will come to cling to it).
The difficulty is not the subject of the game: only a few puzzles will really give you a twist. Moreover there is no timer and we can go back on his action jumping of times as desired. It's more of a relaxing game to do at its own pace. The number of puzzles is however largely satisfactory (it seems that additional content is to be expected but no developer news to date) and the 100% easily attainable adds to the replayability and lifetime.
Atmosphere level is so cool and Zen. The colors are pretty, the music sympathetic (even if tired by force), the few screens presenting the story have the merit to exist and give a context, the decorations vary from time to time...
In the end a game that I recommend to any puzzle lover "Zen".