Period Game
About
A Period but make it fashion.
Created by Morgan Meehan-Lam, Kiri Wright and Phoebe Watson
Prototype built in 3ish weeks for RMIT University assignment (Please note: None of the course staff were responsible for our decision to make a game based on periods. You only make games based on periods at RMIT if you want to).
How to play:
Movement: WASD
Jump: Spacebar or Leftclick
View: Mouse
Press ESC to close
When the world is flooded, please head to the cervix (the large doughnut shaped object in the middle of the map)
WARNING:
You absolutely can jump off the map and fall off the world.
...Please don't do that.
WARNING WARNING:
This is a prototype. This means it's working on a wish and a prayer. Be kind! Hoping to continue work on this bad boy in future.
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***Morgan Meehan-Lam: Programmer/VFX***
Terrain
Skydome
Gameplay Controls
Procedural Object Generation
Hurricane
Whirlpool
Water
Grass
Storm Clouds
Rain
Wibbly Shader (on the spindly trees)
Sound Implementation
Trees, textures
Sources (If ya wanna learn what I learned):
Sebastian Lague Poisson Disc Sampling Tutorial:
Roystan Water Shader Tutorial: https://roystan.net/articles/toon-water.html
Yellowstone Height Map:
https://imgur.com/gallery/Qv1W02Y
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***Kiri Wright: 3D Art & Sound Design***
Environment Assets
Background Music - Emily A Sprague - Mind And Eye Journey -
***Phoebe Watson: Flocking Behaviour and Bacteria***
Unfortunately Phoebe's badass work didn't make it into this build due to some issues we were unable to resolve. Please rest assured, she does badass work.