Pertinence reviews

Translated by
Microsoft from Spain
Do you like puzzle challenging games...? If you answer "YES". This game is for you. Is very very difficult, but i have to say I'm not the best on puzzle mind games. You have to drive your character a "Blue Drop" Through a complicated labyrinth, full of traps, moving pieces, that try to you can't arrive to the other side of the map. But wait, this is not a linear map, have multispaces, that bring you to other entrance, that you need to solve first,( you probably need a key to), then you have to come back to the previous map, and use the key, you've found on the other map , to complete this one. Once you've beaten your first map, you are going to be warned with an "ALLOY". This alloys is the pass between the maps. A few of them are necessary to go to the next map. If you don't have enough, you may go to another map, solve it. Then come back, when you have enough of them to pay the tax to go through. I been playing for +- 2 hour, and i only founded 3 of thouse "alloys". So that speak by themselves,how difficult this game is. The music is very relaxing, Good for a very addicted game. You will die several times, so don't panic. Try to find another exit before you star to pulling out your hair :) Price is OK. Now with a little discount on it. The game has trading cards and achievements. See you later.
Read more...
Translated by
Microsoft from French
Take the frustrating die & retry from the binding of Isaac and you will have my feeling for this game. The achievement I just got summarizes my actual and (I'm sure) future gameplay: [so sad: die 100 times] and I really do not like to lose... So why do I play this game? Because I really do not like to lose... The goal is "simple". Move a small blue ball through fifty mazes without dying (haha) and get "alloy" to unlock passages. A little warning, this game has the tag "difficult" and it's not an understatement. You should know that you will have to be extremely patient and sometimes lucky too. The game seems pretty simple when you look at the minimalist graphics but do not get fooled, every puzzle to solve requires some destroyed neurons. Good luck to the brave who dare to play it! ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Take the frustrating side of the die & retry of binding of Isaac and you will have my feeling for this game. The success I just obtained summarizes my gameplay of the last hour and surely the following hours: [so sad: die 100 times] and I really do not like to lose... So why am I playing this game? Because I really do not like to lose... The goal is "simple." Move a small blue ball through fifty labyrinths without dying (ahah) as well as retrieve "alloy" to unlock passages. Beware, it is not for nothing that this game has the tag "difficult". Be aware that you are going to have to be very patient and that sometimes it can be a stroke of luck and a very good mastery of your keyboard. The game seems quite simple when you look at the minimalist graphics but do not rely on it, each puzzle to solve requires its batch of heated neurons. Good luck to the bold ones who dare to play!
Read more...