Pet House
About
A follow-up on the prototype I did a little while ago.
This is a traditional Virtual Pet game. The pet can go hungry, bored, sad, tired, or sick, and will display a different face depending on its needs. It can die from old age, or from being sick too long.
There are 6 random houses that you can start in, and pets are generated procedurally from mix-and-match parts as they grow up, with about 36 possible different final combinations.
System requirements for PC
Pet House reviews and comments
Related pages
Hello Neighbor Hide and Seek, Moon River, Smith and Winston, Grand Strategy, Tailor Tales