Pet House
About
A follow-up on the prototype I did a little while ago.
This is a traditional Virtual Pet game. The pet can go hungry, bored, sad, tired, or sick, and will display a different face depending on its needs. It can die from old age, or from being sick too long.
There are 6 random houses that you can start in, and pets are generated procedurally from mix-and-match parts as they grow up, with about 36 possible different final combinations.