Average Playtime: 4 hours

Phantom Brave PC

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About

~The DEFINITIVE edition! Includes all Phantom Brave: The Hermuda Triangle and Phantom Brave: We Meet Again content!~
On a small, lonely island in Ivoire lives Ash, a Phantom who lost his life in battle, and Marona, who has the ability to communicate with Phantoms. Sometimes, Marona receives Bottlemails that float along the sea.
Marona, who lost her parents when she was very young, makes her living by completing the requests inside the Bottlemails as a Chroma, a person who accepts freelance work to solve problems for people. However, because of her abilities, the people call her the "Possessed." Even if she completes her work, some clients will hesitate to pay her the reward because of her reputation.
Still, Marona stays optimistic and follows what her parents told her long ago: "Help people, and someday everyone will start to like you." Her goal is to save enough money to buy Phantom Isle, which she's currently renting. Like a subtle wave in the sea, the adventures of Marona and Ash are about to begin.

System requirements for PC

Minimum:
  • OS: Windows 7/8/10
  • Processor: Intel Core2 Quad Q9300 2.5 GHz
  • Memory: 2 GB RAM
  • Graphics: Radeon HD 5450
Recommended:
  • OS: Windows 7/8/10
  • Processor: Intel Core i5-4670K
  • Memory: 4 GB RAM
  • Graphics: Geforce GT 640, Radeon HD 6450

System requirements for Nintendo Switch

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Last Modified: Sep 2, 2023

Where to buy

Steam

Top contributors

Sinkler

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Март

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55,423 items
4.76%
Lotsa Friends
Made 20 phantoms at Phantom Isle
4.76%
World Title Holder
Obtained a Rank 7 title
4.76%
Gathering of Braves
Completed Part 4
4.76%
The Shadow of Sulphur
Completed Part 3
4.76%
Expanding Horizons
Completed Part 2
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29 items

Phantom Brave PC reviews and comments

Translated by
Microsoft from Deutsch
Phantom Brave PC is a tactical RPG. Graphics As seen on the Shop Page, the Game uses a more common Combination of pixelated Character Sprites and a rendered Environment. In Cutscenes, the Backgrounds are drawn but the Characters are still pixelated. In the Fight, this looks so good, but in the Intermediate Seuqnzen it takes some getting used to, I think. Soundtrack The Soundtrack is thoroughly successful and well implemented. Gameplay The Gameplay in Phantobm brave PC is based on an alternating movement of the Characters across the Field. There Are no fixed rounds of fighting, the Agility value of the Figure determines when it is allowed to act, it can happen that one Figure pulls twice or more and another does not draw until later. Pretty much all of its own Figurines, except the Protagonist must be summoned from items such as Stones, Trees or even weapons before they can take part in the fight unde figure has a certain Number of Moves she can make before she automatically gets out of the Fight And can no longer be summoned by them for the remainder of this. All objects in the Game can serve as Weapons for the Characters, all of which also have their own Skills. Other Figrurs and even enemy ones, but which causes damage to the Wearer in every Round they are on the Turn. For Objects and Weapons, not all Skills are available from the Start and must be unlocked at the Blacksmith, for which you need "Mana," which receives the Weapon through defeated Enemies, destroyed Items or completed Fights. So It is the Experience of the weapon similar TO the EXP of the Characters, but do not automatically level the weapons, they must be manually lolled at the Blacksmith, whereby a Level-UP costs the less Mana the full of the experience Bar of the specific Weapon. In addition, there is the Possibility to Fusion Items/Weapons and Characters to increase Their maximum Levels, give them additional Skills or simply accumulate Mana, which requires new Skills or for a Level-UP (weapon/item) Is. In addition, you can give Titles to characters and weapons That Increase (or lower) Their status Values (or lower) conclusion Phantom Brave PC is a worthwhile investment If you like tactical RPGs that are not too heavy and not too light and where you can find a really wide Pallets of possible Actions and Character Combinations. Positive Good Soundtrack tactical Battles Variety of Character classes numerous items many Customization options for Items and Characters Negative Something getting used to graphics mix of drawn, rounded and pixelated Objects and Character Balancing somewhat unbalanced
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