Phantom Signal reviews

Translated by
Microsoft from French
Product received for free the mechanics of this game are unique, mix of strategy game mechanism and Tower Defense. Music the music is relaxing and the sound sounds correct. Nice and modern interface graphics with several options. It is possible to pause the game and change the speed of games (several choices available). Gameplay is an original concept (not like all other TD games). A very good game, mix of strategy and Tower Defense. The end-of-level scoring system can be used to purchase upgrades. The difficulty of the game is based on the fact that you do not know what angle the enemies come from and what type of enemies you will have. You have to play a level more than once, there is no other way. There are different types of enemies, buildings and the possibility to improve the buildings (life, damage, improvement repairs the building). To conclude: the game is great! If you like Tower Defense games/strategy, you will enjoy it for sure! To try. https://www.youtube.com/watch?v=yJXh7uA_2sM-------------------------------------------my profile steam Curateur, Subscribe to support my work:)-------------------------------------------let's play the game on Twitch and YouTube live Twitch [www.twitch.tv] YouTube channel-------------------------------------------find me on twitch. Streamer of independent games and Retrogaming! On my channel, you will see a wide variety of video games and content! Twitch channel [www.twitch.tv]-------------------------------------------find my videos on YouTube. Subscribe for rebroadcasts & many more videos! YouTube channel
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Translated by
Microsoft from Russian
Long strategy has not played, so decided to search for something new, and found on his head:) Quite specific, easy to perceive and pleasant to taste, you can play as a quiet mode at least all day savoring one lvl pausing or forcing on the X4 and not to tire yourself and so quite expected result. You can Always replay the level again without loss, and when you repeat the passage you begin to remember how difficult it was the first time... And now everything is like clockwork, that is, the static levels give their SMAC but at the same time it is disposable and under the description of the reusable passage hardly fits. After buying the game I easily passed all the levels available in the demo version with a "heavy" setting, that if there were dynamic maps and Sally units to constantly question arose try to guess in what corner you wait for the next nuisance... But this is probably the inevitable branch of development in the future, so far I can say for sure the first time to pass difficult but remain impressions, the second time to pass interesting enjoying the impressions of the first passage. The Genre "strategy" quite justifies itself and consists basically in construction of stationary units which can be removed from each other no more than on a certain distance, resources on canons of the world economy it is necessary to extract, protect and spend wisely even Despite the fact that there are only 2 species. Battle modules have to be placed and updated as needed and often in fact almost before the enemy's offensive, and since they are not moving the dismantling system and re-installation requires the correct time calculation and adds Dynamics, and without pumping studies such operations entail the loss of valuable resources. Still in the game as you progress can open the Vetoki study, they are a little but when you choose start to bite the lip, because they are so useful and significant that you want everything and at once. In General, despite its simplicity, for relaxation and non-spicy maintenance of brain activity, the demo-1 \ 3 of the whole game can be passed for free, so I recommend to Porobize.
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