Average Playtime: 3 hours

PHAT STACKS

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About

Phat Stacks is puzzle platformer, physics based addictive arcade game that is all about collecting crystals by building platforms and controlling an alien lifeform across these platforms

★ DIFFICULT GAMEPLAY!
Getting 3 Crystals on each level is going to be difficult, they are all time based and require some quick thinking and sharp reflexes to attain!

★ PHYSICS BASED!
Remember to create enough support or your platforms will come crashing down, you need to be careful not to knock the platforms over with your alien as well

★ ACHIEVEMENTS!
8 ever increasingly difficult levels that come with 3 achievements for each level!

★ TRADING CARDS!
Collect Steam Trading cards and trade them with your friends!


Programming & Development: Lee
Music: Incompetech (Kevin MacLeod)
Platforms
Release date
Developer
ColloseusX
Publisher
Phat Phrog Studios
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows XP, Vista, 7 or 8
  • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom™ 1.6GHz or faster processor for netbook class devices
  • Memory: 512 MB RAM
  • Graphics: 128MB Graphics
  • Storage: 20 MB available space
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Last Modified: Dec 18, 2023

Where to buy

Steam

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Sinkler

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PHAT STACKS reviews and comments

Translated by
Microsoft from French
Move, fat BOI. PHAT STACKS, released in 2016, is a puzzle game based on the physics of a square that seeks to join the stars. (Cute isn't it?) From the first level, I thought the game was going to get me drunk. And it didn't miss. The goal of the game is to get to the level of a star that is in height, and you have to stay some time on it to validate the level. To get there, we have objects to position in order to bring this pile of m * RDE to this famous star. The game is composed of 8 levels, with a lifespan of about 1h, see more if you are Galloway (what will happen), or if you are looking for the 100%. So why don't I recommend it? The physics of the game is infamous. Everything is wobble, it's glitch everywhere, sometimes without real reason. The cube that we control can sometimes make the moron for no apparent reason, and makes us lose the level because of it. Just that, it breaks the urge to play this game, we force it because we have unlocked successes and we want the 100%, but frankly, flee this missed Smartphone port. ____ If you have found this evaluation useful, come join our curation page!
Translated by
Microsoft from Spain
Product received for free Flaws in the fundamental aspect of the Path Stacks game is presented as a casual game and puzzles. But the biggest difficulty of the game is not the puzzles but play it. THE game is based on moving a square to a point, usually located above and using geometric shapes to achieve it (triangles, rectangles and spheres (the latter completely useless). The Physics of the game is totally bad, to the point that sometimes it is impossible to move the necessary pieces to pass the levels. Many Times Our protagonist Square makes a pirouettes totally illogical, but that serve to get to the top. Without doubt the hardest part of the game is to place the pieces, because at the slightest friction, these make a very strong impact and go anywhere. This is really uncomfortable because sometimes it is impossible to place a simple piece on top of the other. Also, if you are not careful, sometimes the pieces get out of the map and you have to restart the map because if you lost a piece. The gameplay is defined 100% in the above, the puzzles are very easy. The music is fine and the graphics... They are very normal graphics and very little inspired. Interface too simple, so simple that at first one does not understand what to do. No doubt this game only recommend it for the Cazalogros, as they are very easy to do and can be done in a while (are achievements of the type start X level, restart X levels so many times, select X figure And times, etc). It Also has chrome. In short, the only thing I can salvage from the game is achieving achievements and cards, nothing more. Fun guaranteed for no more than 2 or 3 minutes, and a lot of frustration with the pieces, because moving them is impossible.
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