Phostain: Shine a Light

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About

Phostain: Shine a Light is a student first person endless runner game, made on Unity for PC (during our bachelor at ICAN Paris).

The game uses  a subjective view in which the player has to avoid obstacles and lights in order to reach the best score possible. We tried to design the game around a skill-dependant main mechanic, which is this constant need of vision, using the racetrack and dodging the lights.

The constraint theme was "Off-screen" and we decided to think about the direct visual perception that the player has and what a constant trend to saturation would do on his capacities and gameplay.

3D Art - Antoine Monange

2D Art - Nicolas Terlon

Game Design & Development - Enzo Menegazzi

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Developer
Mnzo
Age rating
Not rated

System requirements for PC

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Last Modified: Nov 8, 2021

Where to buy

itch.io