Phyllis: Clipping Plane
About
This is a trash game made entirely out of found assets.
It is also a meditation on travel, and how the beauty of the cities we inhabit quickly become little more than pathways between points suspended in a void.
“Soon the city fades before your eyes. Like all of Phyllis’s inhabitants, you follow zigzag lines from one street to another. Phyllis is a space in which routes are drawn between points suspended in the void: The shortest way to reach that certain merchant’s tent, avoiding that certain creditor’s window. All the rest of the city is invisible.” — "Invisible Cities" Italo Calvino
Special Thanks to Jacob Geller for Additional Voicing, and Lichen Arrowsmith for playtesting