Pirate Island - VR Procedural Generation Demo

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This is a prototype showcasing procedural generation in VR (Oculus Quest), as described in details in the article Locomotion in VR: Procedural Generation of a Scene.

The idea and motivation behind this concept are detailed here.

Source code is available here.

I recommend to also check out Tea For God which also explores this concept and actually makes a playable game out of it.

Controls:

  • Press A to show the debug boundaries (play area rectangle and polygon)
  • Press B to dump a json describing the current Guardian setting to a file (for development purposes)
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omerpp
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Not rated
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System requirements for PC

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Last Modified: Sep 4, 2020

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itch.io