Average Playtime: 1 hour

Pivot XL

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Pivot your character within the screens borders as you barely avoid obstacles, collect points, and smash helpful power-ups. Try to survive as long as you can! The second in my series of three minimalist arcade games.

Simply pressing the pivot button allows you to begin spinning in the flipped direction. Easy one button control with a Gamepad/Controller, Keyboard, or mouse.

  • Easy to learn, simple controls on keyboard, controller or mouse
  • An endless, fast paced and challenging arcade style game play that constantly gets harder
  • Unlock a handful of unique cosmetic skins for your player, including ones from other Nickervision Studios games
  • 'Close Call' system that awards extra points for close calls with obstacles.
  • Steam Achievements, Leader board, and Trading cards (coming soon)! (with emoticons & profile wallpapers)
  • Steam Cloud Support
  • Perfect for playing a round while in Queue for another game :)
  • The in game audio/SFX was provided by my mouth making noises into a crumby consumer mic and some royalty free SFX from FreeSFX.
  • In game song is meHiLove's - "All Night Long"

Pivot XL is the second of three games in my minimalist arcade series that share aesthetics while having different control and game play. This is an 'XL' version of my mobile game 'Pivot'. I have added/changed a variety of things to make it more suitable for the Steam platform and improved a lot of code and features based on knowledge gained since I originally made it. I have been learning to make games by making games and love creating small-yet-solid arcade games with simple mechanics. Please expect 'Pivot XL' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a handful of cosmetic skins for the character. I greatly appreciate feedback and will do my best to ensure support for my games. Please contact me through Twitter, My Website, or the forums if you encounter something wrong with the game, something misleading on the store page, or you just want to say hello.

Thank you for taking a moment to read this; I really hope you enjoy playing my game.
Adam Nickerson - Nickervision Studios
Release date
Nickervision Studios
Nickervision Studios
Age rating
Not rated

System requirements for Linux

  • OS: Most 32-bit and 64-bit Linux OS Variants
  • Processor: Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512MB
  • Storage: 500 MB available space

System requirements for macOS

  • OS: OSX 10.5+
  • Processor: Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512MB
  • Storage: 500 MB available space

System requirements for PC

  • OS: Windows 7 (possibly xp as well, no promises)
  • Processor: Dual Core+
  • Memory: 2 GB RAM
  • Graphics: 512MB+
  • Storage: 500 MB available space
  • Additional Notes: It's possible Pivot XL uses less resources than that weird old Windows screensaver with the flying winged toasters. Man, I should really read about that, what the heck was that all about?
  • OS: Windows 10
  • Processor: I bet if they made a 5 core processor it would be really weird, but could run this game well.
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 1070 (Pivot XL has one less effect than Bing Bong XL, so you don't need all that 1080 power anymore)
  • Storage: 502 MB available space
  • Sound Card: Will I hit my second wind on writing (clever?!) sound card details? There's only one way to know... --> Turn to page 37 if you want to know. --> Turn to page 52 if you think this bit went terribly.
  • Additional Notes: The universe is a cruel uncaring void. The key to being happy isn't a search for meaning, it's to just keep yourself busy with unimportant nonsense, and eventually you'll be dead.
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Last Modified: Aug 28, 2019

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Pivot XL reviews and comments

Translated by
Microsoft from French
Well, this is a very simple game, with a concept rather drawn from mobile game. Just recover the maximum points by spinning his little point, with the aim of reaping the highest score. But like most of the mobile games available here, those will merit my appreciation, due to the quality of its Portage. Success without problems, chart perfectly adapted to the wide screens (and even in 21:9!), compatible 4 K without any artifacts of poor quality, rotates without any problems. This is how a mobile game must be adapted on a platform like this.
Translated by
Microsoft from Spain
[Audience:] Guys (x) All casual Gamblers Pros [Test charts:] Horrible Safa Bad OK (X) Good Beautiful Masterpiece [Price/Quality:] (X) Full Price Best on Average offer Refund if you can Nop. [Requirements:] 90 ' PC (X) Minimum Medium Fast Extreme High End [Difficulty:] A baby could Easy (X) Easy of learning/Difficult of dominating Difficult in the first Impossible hours [Duration:] (X) Short (0-2 hours) Medium (2-8 hours) Few Hours (8-12 hours) Long (1 2 + hours) Interminable [History] (X) has No Better story that Crepùsculo Average Good Fantastic [Bugs:] Is a bug in its entirety Many bugs destroy Some bugs For speedrun (X) Nada [Others:] Multiplayer: No Singleplayer: Yes
Translated by
Microsoft from Deutsch
It's always amazing how I find myself enjoying a Game from Nickervision Studios. Perhaps it is the simple and quickly learnable Game mechanics that make up the Allure of this Game. Or it is the rapid Achievement of Achievements that plop right-down in the Screen, leaving me with a Sense of Satisfaction that I have finally managed to see all The Achievements fully achieved in a Game. Just when only €1.86 of the previous Purchases are left, one wonders what one might do with it. And even after I bought this Game, there was still 1.04€ left, a Sum that looks down on me scorningly from the upper right picture Frame. As long as I'm probably waiting for the next Work by Nickervision Studios.
Translated by
Microsoft from Spain
Adam Nickerson is a brain for games, in times that there are games Q worth an egg and 15 minutes you do not want to know anything more, is all repeated, refried rehashed, we have these joyitas to U $1 This guy makes games to compete with yourself , with your ability, but goes further because their games is not repetition is random and always want a game more, if the games of this boy had come out in the 70 ´ s 80 ´ s (because they were possible to perform at that time) would have been a millionaire. , but no, you sell the fun games of a dollar and get the achievements takes you 1 hour or 2 average, and really are great ideas, for those who like to punctuate and surpass himself, has the soul of the arcade but adapted to these times. For me a game should be valued all the set, gameplay, idea, graphics, entertainment etc, Pivot lacks many things but has the idea and just press a button I had fun as before, this is a work of art, is to make fire with a stone. has difficulty acceptable, at first you're going to do ball, has fluency, and a brilliant idea buy it don't be a rat
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