Average Playtime: 4 hours

Pixel Survivors

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About

Pixel Survivors is a real time strategy - management game.
Create some land and help your initial villagers to survive during the first period of time.
Build houses for hosting your citizens, create chicken pens and farms to feed them.
Elevate forges and tailors to keep the population well dressed and with the necessary tools for working.
Contruct mines and foresting towers to get new resources once the surface has been wiped.
Improve the efficiency of your work by adding windmills and sawmills.
Once you've got a stable village, all you can do is expand your village and try to get a bigger population stable.
Have fun, and see how far you can get your village to grow!

Music made by:
Benjamin Baldassini
http://www.benjaminbaldassini.fr
Platforms
Release date
Developer
Sachonski
,
Sith
,
Renamilanesi
Publisher
Patagoniart
Age rating
Not rated
Website
http://www.pixelsurvivors.com

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: Core 2 Duo or equivalent
  • Memory: 2 GB RAM
  • Graphics: Intel HD 4400 or equivalent
  • Storage: 350 MB available space
Recommended:
  • OS: Windows 7 - Windows 8/8.1
  • Processor: Core i3, i5, i7 or equivalent
  • Memory: 4 GB RAM
  • Graphics: Dedicated Gpu - 1 GB+
  • Storage: 350 MB available space
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Last Modified: Jul 29, 2023

Where to buy

Steam

Top contributors

Sinkler

1 edit
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Pixel Survivors reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Survivors Less a Gods Simulation As a Kind Economic Simulator. Anyone expecting a Kind of "Black & White" here will look in vain. ~ ~ ~ Sound, Music and Setting ~ ~ ~ Here's nothing to complain about. The Sound Effects and the Music are harmoniously adapted and belong together like the proverbial fist On the eye. You could feel an island feeling here, because the Sound of the Sea and the sonic Melody make you dive into the World. Almost like a minimalist "Anno." There are none setting here. Even after Breaking and Bending, I failed to elicit a few Language Samples from the Residents. But here this is not too bad. Perhaps even a Setting Of the Inhabitants would have been already too much. In Conclusion, it can be said here that Music and Sound effects of the sea and the Chickens fit well with the Ambience of the Game and fit into each other. ~ ~ ~ Gameplay ~ ~ ~ As well as the Setting, the entire Game Mechanics are also kept very minimalist. Survivors could be quite Fun if you're willing to discover a lot on your Own. Because Tutorials don't exist, which could well be seen as a big Negative Point. As with quite a few early access titles, there is no German Voiceover here. Whose language is not exactly English and is not on tricky should think twice if he wants to access at this Time. As long as there is still work being done on the Title, there is still plenty of Air upwards and is quite expandable. The Controls are quite simple and don't necessarily require more Complexity. However, I would like to say here that there are no Means of changing Attitudes. So there are no Buttons to fine. But even these don't fall into so much weight here. Nice if it were there, but conceamable. All in all, you would need about two to three attempts to understand exactly what the Game wants and how best to approach it. However, Some titles are no different. So the normal is the Same. Basically, here it is only minor Improvements that would round off the Game. A slightly more detailed Surface would be nice (as far as the Mine is concerned), a little more Tutorials and Explanations to better find the Game and not to put unnecessary Hurdles in the Way of the Beginner Here, giving the AI a little more of the ' I ' so that, For example. Fishing boats don't Bug more into the Island and spin like a Carousel and fix the occasional Freeze. If these Criteria are met, Survivors is absolutely a Game for in between, can be Fun and also help to end the Evening. ~ ~ ~ Graphic Representations ~ ~ ~ matched To the entire Game and surprisingly detailed Despite the very minimalist graphics. Here, too, as in the other Categories, Something Else would not really fit in here. For what the Game is it fits perfectly. As noted in the Game Mechanics, there is no Way To fine Tune and perhaps adjust Shadows or Brightness. Where you could do without all the additional Representations here, but a Brightness Sparer would be an Advantage because it could get quite gloomy at night. ~ ~ ~ Conclusion ~ ~ "Survivors" has Corners and Edges, but with an early access It has no Uncommon and definitely round off with some Abrasive paper. It's actually not overly large Quirks that stand out. Only small Faults of Beauty and once they are gone you can't complain anymore. All the important Things are already in place and just need to be improved a bit. Should even more Content come over time, the Game here is almost a Bargain!
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