Pixelville

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<-=-=-=-=-> Pixelville <-=-=-=-=->

<-=-=-=-=-> Controls<-=-=-=-=->

Click or tap on a building to add money to it.

Use the arrows to select an amount to add.

Click on the building again to confirm your selection.

Click anywhere else to cancel.

<-=-=-=-=->Instructions<-=-=-=-=->

Every so often, your buildings spend money.

The amount they spend differs between two buildings.

If a building get to $0 or below at any point, it goes out of business and cannot be recovered.

For every building that goes out of business, you earn less money at a time and there is more time between getting paid.

All of the buildings start with enough money to survive 1 cycle, and then die with exactly $0 on the next one.

Disperse your money between the buildings to keep Pixelville thriving!

<-=-=-=-=-> A Benjamin Falkenberg Game <-=-=-=-=->

Created in 48 hours for DJAM3

Made with Construct 3

Graphics in Piskel

<-=-=-=-=-=-=-=-=-=-=->

Platforms
Release date
Developer
Benjamin Falkenberg
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

System requirements for Web

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Pixelville screenshot, image №2263239 - RAWG
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Last Modified: Dec 27, 2019

Where to buy

itch.io