Pixizan - A Tale of different sizes
About
Hey everyone, I'm a teenage programmer who's just started to seriously get into making games even though I've been trying since the last 5 years and this is actually my first completed thing ever so it has a couple of bugs and it is made using Godot.
The Game is very short, because I tried to get into this jam during my exams so I didn't have much time but I hope you enjoy whatever I compiled for you.
A unique take on the "less is more" theme as whenever out protagnist is damaged, he shrinks in size, but in return he gains more agility and fluidity, so everytime you get hit there's a change in your game and it might be for the better or for the worst because the fluidity can very quickly get out of hand.