Pizzakai
About
You died, and have been Isekai'd into a world where you are Pizza.
You cannot doubt that this is awesome.
Use Various Weapons to Put Holes in Your Favorite Foods!
- Use a Caesar's Downfall to decimate all visible enemies!
- Use a Howie's Little Friend to smack your adversaries into the next dimension!
- Use a The Domino Effect to burn your way through obstacles!
Explore a Large Level and Encounter Various Enemies
- An agile breadstick that breaks into two and will try to slice you up!
- A cowardly chicken wing that runs away, and throws molotovs to overcook you!
- A hefty deep dish pizza that can tank much more than your own thin crust!
Credits
Secret Ten Studios:
Zane O'Dell (Producer and Weapon/Systems/Dialogue/UI Engineer)
Suraj Karthikeyan (Producer/Systems Engineer/VFX Artist/Sound Designer/Weapon Engineer & Designer)
Farhan Parekh (2D Artist)
Connor Miller (Level Designer/UI Designer/Weapon Designer/Mechanics Designer/Gameplay Designer/Animation Programmer)
Andrew Tran (Level Designer)
Eli Mcardle (Movement Programmer)
Ryan Chang (AI Engineer)
Matthew DeBoer (Gameplay Programmer)
Elex McCoy (Game Writer)
Lyndsay Mohr (Sound Designer)
Chari Bayar (Composer)
You cannot doubt that this is awesome.
Use Various Weapons to Put Holes in Your Favorite Foods!
- Use a Caesar's Downfall to decimate all visible enemies!
- Use a Howie's Little Friend to smack your adversaries into the next dimension!
- Use a The Domino Effect to burn your way through obstacles!
Explore a Large Level and Encounter Various Enemies
- An agile breadstick that breaks into two and will try to slice you up!
- A cowardly chicken wing that runs away, and throws molotovs to overcook you!
- A hefty deep dish pizza that can tank much more than your own thin crust!
Credits
Secret Ten Studios:
Zane O'Dell (Producer and Weapon/Systems/Dialogue/UI Engineer)
Suraj Karthikeyan (Producer/Systems Engineer/VFX Artist/Sound Designer/Weapon Engineer & Designer)
Farhan Parekh (2D Artist)
Connor Miller (Level Designer/UI Designer/Weapon Designer/Mechanics Designer/Gameplay Designer/Animation Programmer)
Andrew Tran (Level Designer)
Eli Mcardle (Movement Programmer)
Ryan Chang (AI Engineer)
Matthew DeBoer (Gameplay Programmer)
Elex McCoy (Game Writer)
Lyndsay Mohr (Sound Designer)
Chari Bayar (Composer)
System requirements for PC
Minimum:
- OS: Microsoft Windows 10
- Processor: Intel Core i5-3330 or AMD A10 5700
- Memory: 8GB RAM GB RAM
- Graphics: NVIDIA GeForce GTX 650 / AMD Radeon HD 7750 (1GB VRAM)
- Storage: 291 MB available space
Recommended:
- OS: Microsoft Windows 10
- Processor: Intel Core i5-3330 or AMD A10 5700
- Memory: 8GB RAM GB RAM
- Graphics: NVIDIA GeForce GTX 650 / AMD Radeon HD 7750 (1GB VRAM)
- Storage: 291 MB available space