Platform Fighter 3D

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About

Updated as of 4/29/2018

Changes: Capstone Complete!

Controls: Xbox One Controller

Move- Left Stick
Shield- R2
Roll- R2 + Left Stick
Crouch- L2
Jump- A
Double Jump- A
Grab Ledge- Automatic
Air Dash- L3 + Left Stick
Camera- Right Stick
Change View- Select

Attacks- Light Press X, Y, B, L1, or R1
(15 Types of Attacks: Standing, Crouching, and Midair. Up, Down, Left, Right, and Neutral)

Special Arts- Hold X, Y, B, L1, or R1
(15 Types of Special Arts: Standing, Crouching, and Midair. Up, Down, Left, Right, and Neutral)

Hold Right Stick while Shielding to move Shield

Long Jump- Jump while Sliding (Start a Crouch while Moving)
High Jump- Jump while stationary and Crouching
Roll up from Ledge- R2
Hop up from Ledge- A
Drop from Ledge- L2
Fast Fall- L2 while Falling

Unaddressed Known Bugs / Issues:
Minor Animation Bugs (Rolling and Crouching)
Occasionally Freezing of Movement after Midair L1/R1 Special Arts. Perform any Attack or Special Art to regain Movement.
Air Dash Input to be remapped to same input as Rolling.
Crouching to be replaced with Sliding, making Crouching Attacks more viable. This technique will be similar to Wave Dashing from Super Smash Brothers Melee.

Unimplemented Items:
Respawn Delays
More Particles!
Audio

Platforms
Release date
Developer
Zane Hedges
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io