Platformer Demo (lajbert)
About
In December 2020 (5 months as of writing this), I decided to start chasing my childhood dream to become a video game developer. I started my learning curve by developing my very own 2D video game engine and I'm still working on it with enthusiasm. Since the engine is nothing without a game, I was developing a small platformer game demo to test my work and have some feedback.
Now I've decided to make it public.
Since this game is just to test my work, the player can't die :) Also, there is no save yet because the whole game is only 2 levels and lasts about 5 minutes :)
The game will continuously receive updates as I fix bugs, polish and add new features to the engine (particle system is up next!).
The source code together with my engine can be found on my Github
I hope you will enjoy it, and I'm very happy to receive any feedback as it's an important part of learning.
Assets used for the game:
https://rephil.ith.io/
https://pixelfrog-assets.itch.io
I've also taken part of the 48. Ludum Dare, here is my game I made for alone in 48 hours using the same engine:
https://lajbert.itch.io/mullettime
The map editor I'm using (and supported by the engine):
https://ldtk.io/