Platformer (Dillster)
About
This project was the final project for my Game Architecture class. It uses C++ and the SFML graphics library to create a simple platformer. This project was developed on the same code base I created for the my Snake Game project. As stated in the Snake Game description, that code base was developed from scratch starting at the beginning of the course and originally used the Allegro graphics library. It incorporates sound and simple animations. The game saves and quits when the player hits the escape button. There are settings for language, sound, and difficulty which changes arrow trap fire rate and the time limit on each of the three levels.
System requirements for PC
Last Modified: Aug 8, 2022
Where to buy
itch.io