Player Turn: The One Turn, Turn-Based RPG
About
One To Win
That's right! I've taken the Jam theme of "Only One" and applied it to a turn-based RPG! You've got to cue-up the right combination of one-off moves and unleash them to beat the enemy! But watch out! The enemy has one turn too! At the end of the round, you need to have more HP than the enemy. Also you need to be, you know, alive. Search the world to know what moves the enemies have!
Controls
The game is exclusively played with the mouse and the left mouse button ("Only One" input). Click where you want to move to, click green capsules (NPCs) to initiate conversation, click anywhere on screen to advance text, click on red capsules (Enemies) to initiate combat, and use the UI buttons everywhere else!
Notes
As of right now, the game just doesn't work. Ran fine in the Unity editor, but as a build it doesn't. If anyone has any ideas what's wrong, please tell me!.
There's no sound in this game, so don't worry about adjusting your speakers.