Translated by
Microsoft from French
Microsoft from French
Plush is a puzzle game in which you have to help little penny because she can't go to bed before all her stuffed animals are happy! Move them to the bed until you get a position that makes them all happy knowing that they each have their own requirements and that you need to take into account the configuration of the bed and cushions to develop your strategy.
http://steamcommunity.com/sharedfiles/filedetails/?id=520256039 once a plush is happy the circle that lies below them goes from red to green. Let's take a closer look at their characteristics: the "love bears" Cubs like to be near another plush, whatever it is.
Conversely, unicorns are like being alone in a corner. So put them away from the others.
The cats "Scaredy cats" like to be close to another animal but they scare quickly. A dotted circle shows the danger zone and if you approach a stuffed animal from that circle, the cat will start to leap. It is therefore necessary to optimise the space to approach the cats of the other stuffed animals and not the reverse.
http://steamcommunity.com/sharedfiles/filedetails/?id=520256131 the put0is "Mr. Stickypants" like to be glued to other animals but the latter do not like this idea too much. Manage to place them as far away from other animals as possible, they will be happy even if they are alone.
The "silly pony" ponies will not be satisfied unless they are close to a Unicorn. Fortunately this is the only animal tolerated by them.
Hippos "Mr. Biggenbottom" simply want to snuggle up against other plushie but it will be necessary to be careful not to move them as they possess a danger zone in which each stuffed animal will be ejected. Be sure to bring the fluff closer to them and not the other way around to not see your previously created landscaping scatter again...
Apart from the animals you will also have to consider the tanks that are not welcome on Penny's bed. Eject them with a hippopotamus!
It will also be necessary to consider the location of the cushions on the bed because you can not put the lint on top and therefore have to make them go around.
The 40 levels of the game can end in an hour in easy mode, then there are two additional difficulty modes that will support the puzzles.
http://steamcommunity.com/sharedfiles/filedetails/?id=520256154 in normal mode the level will be reset if one of your lint touches the ground. In difficult mode the level is also reset and you no longer benefit from Visual indications around your plush toys, you can imagine where the danger zones (dotted) and areas of satisfaction (red/green) are located.
The physical engine is very correct, the stuffed animals do not go over-react and fly away when you touch them barely (unless you run on a cat with a hippopotamus Hey), no frustration at this level there.
Plush also offers a play room mode in which you can make the lint you want in an infinite number appear. There will however be no goal to reach, a mode without great interest.
On the side of the soundtrack a small soft and discreet music will rock your adventure and the cute voice of Penny come to congratulate you, laugh or weigh cheerfully against some stuffed animals throughout your adventure. Friendly.
In the end this game is very pleasant, the rules are very simple and well explained at the beginning. With its short lifespan there is no time to get bored and if you want to prolong the experience the different levels of difficulty bring the necessary challenge to this effect. A good little puzzle game that deserves a plush!
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