Plushie Defense
About
I made a tower defense game where you have to defend the teddy bears from the enemies because plushies is the first thing that comes to my mind when thinking about soft things :)
Cool thing is that you are able to see the enemies path before the round starts (randomly generated from 8 possible paths)
I was planning to make a turret upgrade system and a exp system that gave you some global upgrades that changed how some turrets worked (slowing turret giving poison and so on) but I wasn't able to do so without crunching :P
Sorry about the squeletons not having animations
Still very fun to make my first tower defense, I really like the genre and I'm glad that I was able to implement scriptable objects and interfaces to help with the waves and the turret types. Also a grid system!