Pocket Smash

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About

This repository was created on a late April afternoon, 2017, with the purpose of creating a video game, just for fun, with some friends from school using the Construct 2 game engine. However, things fell through, because of one thing or another; never the less, we decided to abandon the game all together.

Few months later is when GitHub announced their game jam for 2017. As soon as I heard of it I wanted to join, but lacked the drive to do so. However a couple of days into the competition I was reminded of it by my friend during school.

Since, at the time, we weren't doing anything too important in class I started thinking of possible games I can develop for the game jam, with the "throwback" theme on my mind. Soon enough, I started thinking about pokemon and how much I enjoyed the fights and collection of pokemon; but, at the same time I detested the constant grinding and repetition that was needed to be able to enjoy those things. Which lead me to this game game where I can have everything I love without the stuff I hate.

So, to make a long story short, I had this rep sitting around without use, and wanted the name “Pocket-Smash” for my game jam submission. Which is why I recycled the rep for my game jam project. Meaning nothing in this rep was worked on previous to the game jam.

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ClarkThyLord
Age rating
Not rated

System requirements for Web

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Last Modified: Jan 9, 2019

Where to buy

itch.io