Poly Output Gravity Object
About
The year is 20XX, and Joshua is about to commit the greatest heist in the history of heists. Use the Poly Output Gravity Object to escape as far as you can, and make some bucks on the way!
P.O.G.O. uses motion controls and voice controls to progress through the game. It was made for the third term project for the second year of CMGT, with the goal of making a game that has innovative controls.
I was an artist on the team and I worked on the sprites and animations, as well as prototyping and general design.
Made by TEAM BASED
Designers - Julian Riel, Ryan Hermina
Engineers - Izabella Woitovicz, Lisanne Westeneng
Artists - Felix Gaasbeek, Wouter van Ham