Polyball reviews

Translated by
Microsoft from Deutsch
Early Access Review Important: The following Review refers to the Versions prior to the December 2016 update and Rebuild. Numerous Changes have been made in v0.5. Old Levels have been replaced or completely renewed, Sequences Have been changed and medal times have been adjusted. Polyball is a successful ball-rolling game with a big Problem. The Extensive and varied and beautifully designed levels are positive. New Ideas are always integrated into the Game World, so it never gets boring. Sometimes you control over large open Surfaces, narrow Grids and Tree Trunks, jump over small Towers or have to avoid moving Traps. In Addition, Control and Physics are well implemented-the smallest Changes in direction become immediately noticeable and Interactions with the Environment seem realistic. Also Worth noting are the countless Design Possibilities of the Ball. For an Early access game, Polyball offers much more than you first thought. However, there are also a few negative Aspects. For Example, it flickers in some Levels in the Background or certain Objects fly around in the Air (E.g. Rocks and Columns). But the biggest Problem, in my Opinion, is that every Level must be passed with a consistent Attempt. This requires a Lot of Time, Perseverance and, Above all, patience. This Game is unfair and frustrating. You fall down, die and have to start all over again. There are no Checkpoints during a Level and a certain Number of Medals are needed to move forward with the "Story." In addition, there is the predominantly high Degree of Difficulty. Because of these two Factors, it can happen that a Level (E.g. Corridor in the space world) has to be played over and over again, as the Ball falls into Nirvana in search of the Right Path – after one And a half Minutes of Play. Sounds little, but is boring, annoying and taking The fun of polyball at the latest After the twentieth attempt. Especially since a Level has finally been reached, you have to play it a few more Times to get the Aforementioned Medals. So it's not surprising that, according to the Achievements, only 5 Percent of The game's Ends have completed the second sector-and less than 3 Percent have completed the third Chapter (November 2016). There are six equal Worlds! This is a great pity about the Effort that the Developers have put into. Still, Polyball is a Game that can be Fun and reward the Game end for its Efforts. Those who do not give up immediately, Love challenges and always strive for Improvements can buy this Game without considering them. Personally, I like Limbo best and I am looking forward to the Release of the last Sector.
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