Porklike
About
Porklike is a minimalistic, classic Roguelike made in the Pico-8 engine. Enter the tower of Wurstlord. Can you make it to the top and steal his legendary Kielbasa? 9 floors of dangerous traps and enemies await you. Only if you move carefully and master your character's abilities will you become the champion of Porklike.
The game is controlled with a Keyboard. On mobile devices an on-screen controller will show up.
- X/M/V - Inventory / Confirm
- Z/N/C - Cancel
- Enter -Menu
Porklike was written and designed by Krystian Majewski, an Independent Developer and the host of the Lazy Devs Academy video channel.
The music was composed by Sebastian Haßler, a music composer for film, TV and videogames.
The environment art and some characters were inspired by the work of the pixel artist @pixelartm and used with their permission.
The artwork of the enemies was inspired by the work of the pixel artist @kirai_s and used with their permission.
The game is written entirely in Pico-8.
Porklike was created as part of a video tutorial series. If you want to make your own Roguelike, please check it out:
Join the Lazy Devs Academy Discord channel!