Average Playtime: 3 hours

Possessed

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About

“Prophet!” said I, “thing of evil! — prophet still, if bird or devil! — Whether Tempter sent, or whether tempest tossed thee here ashore, Desolate, yet all undaunted, on this desert land enchanted — On this home by Horror Haunted ”
- Edgar Allan Poe, The Raven

Possessed is a fast-paced story driven survival first person shooter spread across 3 action-packed regions. It features witty characters, terrifying creatures and a strong focus on physics and world interaction.
GAME
― Over 25 blood-thirsty terrifying enemies
― Vast exciting regions to explore
― Powerful weapons to slice, blow holes, electrocute, blow up and set your enemies on fire
― Average 4-6 hours of playtime
INTERACTION
― A large portion of the world is interactive. Shoot and destroy lights/glass objects, puncture pipes, blast doors off hinges. Explosive items such as fire extinguishers, oxygen tanks, barrels and lava pockets
― Physics are as real as it gets. Throw a stick of dynamite into a stack of boxes and watch them go flying. Force from bullets and explosions will knock plants off walls and send objects hanging from chains swinging
FEATURES
― First Person Kick allowing you to move objects and knock back enemies
― Intelligent mini map that will identify places of interest to guide you in the right direction
― Full Menu with Save/LoadGame, Checkpoint system and Input configuration
― Full Length Feature Soundtrack

Let The Massacre Begin
Platforms
Release date
Developer
Moonz Studioz
Publisher
Moonz Studioz
Age rating
0+ Everyone

System requirements for PC

Minimum:
  • OS: Windows Vista / 7 / 8 / 10
  • Processor: Intel Core i3 @2ghz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce 650 or equivalent
  • DirectX: Version 9.0
  • Storage: 4 GB available space
  • Sound Card: DirectX Compatible
Recommended:
  • OS: Windows Vista / 7 / 8 / 10
  • Processor: Intel Core [email protected]
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce 960
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX Compatible
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Last Modified: Aug 28, 2019

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Steam

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Possessed reviews and comments

Translated by
Microsoft from Russian
Possessed (Obsessed)-oldschool indie shooter in the spirit of the old-good Blood 1997 and the notorious Painkiller. Immediately recalls the first part of Dementium. When I saw the trailer of the game in Greenlight-let meager a male tear on the aforementioned projects, voted "For" and prepared to throw money into the wallet Steam. And waited. Waited. So: Pros:-Oldschool-crowds of enemies climb from where you can-you chop/shoot/explode their packs. -Weapon-Located in the center of the screen, just like in the first Quake and classic games of the series DooM. A Set of weapons standard: machetes, a pair of M1911, a double-barreled shotgun, dynamite, Automatic Thompson, a machine gun Lewis and Plasmogane. You can Even kick the opponent (Immediately Duke Nukem3D and Postal 2 remember). Pity missile installation is not. -Opponents-their pile-obsessed children (childs cheering), obsessed with psychos, obsessed doctors, all sorts of satanic filth. In General, a good bestiary. -Timmace-The daughter of the protagonist. Knee-deep in the blood runs with a revolver and helps his father to do "cleaning" rooms. That's how a child should be raised! -The Design levels-stars from the sky is not enough, however, it is a corridorny shooter, it is difficult to surprise something. Although the design of the otherworldly world turned out cool, everything is fine here. -The Bloody inscriptions on the walls-it's always cool. -Suicide animation of opponents. Actors who do not have an Oscar)-you Can see the main character's legs. It is not in any studio project there! -Toilets to the brim stuffed with sweet bread. -The Theme of bare boob is disclosed in detail. Cons:-Optimization. The Comp is already quite outdated, but Unity is not IdTech6, and the game sometimes podlazgilates notably, as the recent Strafe. -Dynamic objects and character movement-the same problem was in the Killing Room, Phantasmal and Strafe-the hero can get stuck in boxes or doors. Unity sins Such shoals, but in the same Immortal Redneck it was not, gentlemen. Plus in run mode, you don't feel like you're running. Alas, you swim. -The Meat is scarce. The Blood in this game is more necessary. And we, alas, did not give to explode enemies. -Assets-effects and textures. Not that the minus, but in the eye rushes, can fault. -Spavn opponents. It's Like being back in PainKiller or Left4Dead playing. Can and behind you to fall asleep. On the one hand gives tension-on the other-angers. -I do not care, but someone may not like the lack of Russian language in the game. Although English is necessary for the 7th grade, so keep studying at school. -Appearance of the main character. Events occur in 30-40 years of the 20th century, it is like since the war returned... In a modern army uniform. The Atmosphere is lost (-Better not to kick the door-risk getting stuck) Verdict: The developers have put enough work to implement the project, but probably the team is small and was done all in a short time. We Need patches that fix the aforementioned problems. And so the potential is visible, the guys know what they are doing. If you weigh all the pros and cons, and take into account that this is the debut project indie-Komadny, the result-7/10. P.S. Good Luck to the developers in correcting errors, thank you very much for this project and further you creative success. P. P. S. For Developers-Dear guys from Moonz Studio! I'M the dude that wrote about adding a sawed-off shotgun to the game and leaving comments on your YouTube-channel about a new gameplay videos) Good luck, Amigos! Thanks for the game!
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