Average Playtime: 4 hours

Post Human W.A.R

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Post Human W.A.R is a turn-based, tactical and psychological strategy game.

At the dawn of our third millennium, mankind went extinct, leaving behind a deeply affected planet Earth. Ferocious mutated animals, household robots converted for warfare, and inventive monkeys in tracksuits battle it out to decide the fate of the human heritage. 

Form your armies and set off on an adventure through solo campaigns, or face off against players online! Experience a purely strategy-oriented gameplay with nothing left to chance, and filled with tactical challenges, bluffs and absurd humor.

  • An unforgiving gameplay with nothing left to chance and no seniority-induced imbalance: May the best strategist win!
  • Unmask your opponent's champion: a psychological mind game mixing bluff and tactics.
  • An absurd and completely original post-apocalyptic background.  
  • Various ways to play: Solo campaign, local or online multiplayer, friendly or competitive.
  • Create barricades, destroy obstacles... Alter the terrain to your advantage throughout the battle!
  • Rich content, with 3 different universes, 3 factions and 36 playable units.
Release date
Studio Chahut
Plug In Digital, Playdius, Playdius Entertainment
Age rating
Not rated

System requirements for macOS

  • OS: OSX 10.9+
  • Processor: 2 GHz
  • Memory: 4000 MB RAM
  • Network: Broadband Internet connection
  • Storage: 800 MB available space

System requirements for PC

  • OS: Windows 7+
  • Processor: 2 GHz
  • Memory: 4000 MB RAM
  • Network: Broadband Internet connection
  • Storage: 750 MB available space
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Last Modified: Aug 28, 2019

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Win 15 Territories
Ace Duelist
Kill the enemy Champion with your own Champion in Conquest mode
For the Greater Good
Recycle a unit
Construction Zone
Build a resource obstacle
To Arms
Win a Conquest game
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58 items
Post Human W.A.R - Release Trailer
Post Human W.A.R - Release Trailer
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Post Human W.A.R reviews and comments

Translated by
Microsoft from French
Early access review excellent turn-by-turn strategy game. At first glance, one might think that the strong point of the game lies in the construction of its universe, quite original elsewhere, since it is about fighting between household robots modified for Brawl and parasites, some singing mankind disappeared, others carrying out hazardous mutations on animals that seemed to be harmless. But it is in its strategic and tactical mechanics that the depth emerges. Many options are available to you, whether in the army design (which units? Do you want to keep resources to boost your cherished units? What secret Captain?) or during the game itself, which is not based on any chance, only on your ability to anticipate many variables (what positioning? Are you going to target the enemy Totem, look for his captain, destroy his units methodically?). All carried by three camps quite different and (probably...) balanced, and staying relatively accessible thanks to content controlled without waste (I have not spotted any useless units-though, I still have my chouchous...). In short, if you like turn-by-turn strategy or random (but funny) word games, go for it!
Translated by
Microsoft from French
Excellent turn-by-turn game. Light and fun but NEN is no less very tactical. Humour is omnipresent, and the voices of the different characters/units are well worked and really successful. We dive easily into the atmosphere. Two reproaches all the same; the first is that there is not really a "Tuto", and from the first missions we have access to all the units of the game. I would personally have preferred to unblock the units as the progress in campaign mode... History to adapt to the different units smoothly. But don't panic, it's not insurmountable for those who have the habit of this kind of game... And the second reproach concerns the campaign, that is to say the difficulty... Pretty badly dosed... Some missions I had to take over 30 times, Yes Yes... It's very redundant... Worse, I'm stuck in the last mission of the last campaign, where you have to recover 2000 PTS, but the enemies respawned to infinity, it's almost impossible.... Did anyone else finish this mission....??? Otherwise the multi is very nice, we still find parts. The automatic backup system of our single player campaign while the multi is launching is a very good idea on the part of the devout developers. In short a very good game, but I still have a feeling of frustration because of this famous "mission" that I can not do.... Nevertheless I recommend to all the fans of tactical games turn by turn.
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