Predestination reviews

Translated by
Microsoft from Deutsch
Early Access Review I can't say it often enough: An Early Access is always also a Matter of Trust that Developers actually implement the Visions they have. Currently, Predestination is still a long way from being a finished Game. The Parts that are accessible, however, already show well the Direction in which it is heading: Planetary Expansion is already the Best that can be had on the Market. Once the Placeholders for the Buildings send give way To 3D Models, we simply have the new Nonplusultra of the Genre here. The Technologi ♥ ♥ ♥ ♥ ♥ ♥ ♥ makes it clear where it will go: You can bomb planets that you have previously scanned out of Orbit, which already works great. I haven't had a space battle until now, because the AI preferred to tear in front of my Fleet rather than fight back. But all in all? We have a real Chance of a really good 4X Game here. As long as the Developers don't run out of money.
Translated by
Microsoft from Italian
Early Access Review Really Intriguing this strategic, and very original in some respects. Exploration and colonization System much more in-depth than other similar games. Each Planet can host a number of cities, depending on the size of the planet, which are then connected to a network of infrastructures (to be built) that includes mines, power plants, farms to supply food to the population, excavation sites Archaeological from which you can derive alien technologies. In the cities it is possible to build a large number of different structures, from hospitals to missile bases to homes. It starts in the pre-warp era, with just one planet, and just unlocking some technologies you can start exploring the universe and colonizing new worlds. The spaceships can be designed with always ILO weapons and components as you unlock new technologies. Varied and thorough technological Tree. Commercial System also very intriguing, one can "Speciallize" the production on the various planets, for example by stimulating the agriculture on fertile planets and to export food on other arid but mineral-rich planets, which in turn can export minerals To other worlds that lack it. I have Not yet come to the point of thoroughly experimenting with the combat system, but it seems well done. The game is still in Alpha but already very enjoyable, when I start to have a dozen planets and to move various spaceships simultaneously happen some crashes, and some functions, like moving quickly from one planet to another without going through the star map, are Still deactivated. But I have to say that the developers are very active, I own the game from a few days and already there were at least 5 updates. I Would highly recommend it to anyone (like me) love this kind
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