Average Playtime: 1 hour

Primal Fears

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Due to a chemical known as pharGONe, the world has been turned upside down. Battle your way through multiple levels, earning upgrades, competing against your friends and more, and find the truth about what has happened to the world.

Use a variety of weapons to stop the mutated population, and save yourself from being another victim.

Not sure exactly what you are facing, Primal Fears harkens to the depths of the human psyche as you fight monstrous foes alone or with friends. Nothing is more scary than the unknown and it is your goal to reveal the truth...Key Features:
  • Co-op game play with you and your friends up to four players.
  • A plethora of weapons including primary, secondary and other items of use like RC-cars, turrets, drones...
  • Buy and upgrade over 15 weapons to make each play through of a level unique.
  • Play the story missions or arenas that are both re-playable to challenge your skill.
  • A variety of enemy types, ranging from small to hulking.
  • Steam leaderboards, achievements, and cloud saving enabled.
Release date
DnS Development
DnS Development
Age rating
Not rated

System requirements for PC

  • OS: Windows XP Sp3, Windows Vista Sp2, Windows 7, Windows 8
  • Processor: Intel Core 2 duo 2.4Ghz or higher
  • Memory: 2 GB RAM
  • Graphics: Shader 3.0 or better, NVIDIA 9800 GT 512MB RAM or better, ATI 4850HD 512MB RAM or better
  • DirectX®: DirectX 9.0c
  • Hard Drive: 2 GB Space Free
  • Sound: 100% DirectX 9 Compatible
  • Other Requirements: Broadband Internet Connection
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Last Modified: Sep 17, 2019

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Jun 30, 2019
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Primal Fears
Jan 10, 2013
Mar 15, 2019
Primal Fears - Gameplay Trailer - PC
Dec 17, 2012
Primal Fears Debut Trailer
Nov 19, 2012
Jan 17, 2013
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10,584 items
10000 Kills
Kill 10000 creatures
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15000 Kills
Kill 15000 creatures
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Primal Fears reviews and comments

Translated by
Microsoft from Russian
Immediately want to write that buy this game is more expensive than 70 rubles-a huge mistake. One thing when you give it (as it was with me) or discount, but when you pay 250 rubles for one copy or 450 for the 4th, it is already ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ETS of some kind. This game-a rare combination of hopelessness, tasteless and thirst for light money. The Graphics, in spite of not very low demands, is a good thing. In any case reminds Cry of Fear, despite the fact that the top view and models at times more, still better graphics does not. The Gameplay as a whole is copied from Alien Shooter and partly from Alien Swarm, but to the second they are far, and the first already podbored has managed. There are a couple of successful projects from which the ideas were slime, but there are too many of them. The Main problem of gameplay-its graduation from school. I thought it was a pretty good idea to spin the camera, but in battle You won't have time to think about it, you'll run the way it stayed. Of Course You can adjust turn it into the right "channel", but at this time you can only shoot under the heroin. Usually the camera is under such an angle, which is not visible, even score, nothing. It's not even about her focus, it's that she's looking exactly at the player, so he's in the middle. The Angle just makes things worse. It Turns out that the front is too small, behind too. On the Left and right of the place though you eat, but if you expand the camera horizontally, begins just furious confrontation of the map. Why draw 3-4 Storey building, for a game with a view from above, it is completely unclear. Physics is difficult to exist and creates problems. First of all it is simply impossible To pass neatly between proami, they necessarily interfere and slow down. Post a cardboard box or a wooden object in the trash? It is impracticable and impossible. Even a gun. Apparently, the action takes place in a dimension where the laws of physics invented the Easter bunny, indifferent to heroin. Bullets fly slowly. Even slower than the pre-sonic bullets. I do Not know how in sports games, but it is like shooting from a paintball marker. All The bullets are tracer, even in shotguns. Without pumping, they cause so little damage that it seems like you took a gun in a toy store. Not Surprisingly, it is so much and it is so delusional (all sorts of nails and straws). It does not matter that you can carry a huge amount of weapons and cartridges for the whole wagon. I will not Write about everything, but I assure you, the game has a huge number of bugs and jambs, concerning physics. Spawn. You can write a whole book About it. In the game they emerge from the holes. In General, without a clue where in the floor/earth can appear black holes, release a dozen or more parasites and close without leaving a single trace. I can say that these holes are very bad guys: they release these creatures, exactly from behind, do the Pojanki, when you try to raise money or go to the toilet and wipe the bed newspaper (I do not think there will be people who read about Absurd epidemic), spawn forever these ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Ted critters like fleas. They are small, but each one needs EXCEPTIONALLY two assault caliber bullets. The creatures Themselves are surprisingly clever: running on the perfect trajectory, it is worth to see the GG, sometimes ignore the walls, objects and doors (and the truth, why obey the laws of physics when they invented some junkie?). Just love to run through the corners of the walls and openings of doors, beat through the doors and objects, although You, in turn, will not be able to inflict damage. By the Way, the system of modifications is also interesting. For Example: I have to give the automated store (if you are on the base, the table with weapons, but what is the difference? the same Thing.) more than 4 thousand. Green, issued to me on the street, for the killing of monsters, or picked up in special boxes, politely abandoned by the local fauna, to improve the store (proudly named clip) to 30 rounds. I Don't know what he's doing for the money, but judging from the fact that he's improving the stores by 1-2 a chuck at a time, he cleans them. Just cleans the layer by layer, which would be in the standard store for 5.56 in a little more, and then all 30 rounds. What a miracle! Such luxury, probably, is not present anywhere.
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