Prime Mover reviews

Translated by
Microsoft from Deutsch
Nice Game in the Style of Zachtronics with a soaring Learning Curve ... You build Circuits with different Modules and push different Numbers from A to B (und/or C und/or D). The Game and its Components are absolutely logical and the Modules on the Board easy to place. Programming skills are not needed. Only the shrill and very pixelated Graphics keep me from Playing on (the annoying Music you can turn off)! A slightly better Resolution and I'm back "in the Game"! But that's how it gets exhausting with Time for the Eyes ...
Translated by
Microsoft from Russian
I Do not know how for the rest, but for me it is the most difficult puzzle of all in which I only played. The Tasks are very simple and understandable, and anyone wielding any high-level programming language, even at the most basic, will be able to solve them, spending a few minutes on each. But the tools for solving them are rather unusual and very modest, but at the same time simple and understandable. I think this is exactly what they mean by "easy to learn, hard to master". Of The other features:-A nice soundtrack-a very usable pixel graphics-The plot is If you like difficult tasks, Prime Mover definitely should be in your library. P.S. I Express my personal respect to those few who could independently solve all the puzzles. If you are not already working in Tesla, SpaceX or Google, I advise you to submit your CV for review.
Translated by
Microsoft from French
Prime mover is a clever mix of "human resource machine" and "Opus Magnum" you have a circuit (8x8 grid) or you can place elements that will sort, multiply, add,..., number entries with, for objective, to drop them in the correct order at the exit of the circuit. -It is the that we find the mechanics of the game of "human resource machine" unlike that prime mover on a more visual side than this first and therefore perhaps more accessible for most players. -For the "Opus magnun" side, it is the number of possible solution to finish the objectives imposed because even if you have a circuit limited in size, you can add alternative circuits that allow you even more to add elements. You will also have, according to your performance, an overall result of other players, as well as your friends in order to situate your level of optimization. An ideal game for people who love optimization and logic. Lifetime level: even if the starting level is simple and serves as a tutorial, the other 24 will plunge you directly into the subject with complexity. Depending on the level of logic of each player, I could give only an estimate of a 10ene of time for the most intellos, 2-3x more for others. Graphics: from pixel art rather coarse but of very good quality.