Proc Bubble Maze
About
Proc Bubble Maze
A procedurally generated puzzle game.
Long description:
This game use procedural techniques to generate mazes, visual assets colors and positions.
It's a simple game in which the objective is to control a bubble and try to find a goal in a randomized maze without dying.
This game was made for the Procedural Game Jam 2015. ( http://itch.io/jam/procjam)
Let me know if you enjoyed this game!
WebGL version outside itch.io:
http://www.ludabyte.com/ProcBubbleMaze/
Changelog:
v1.3.2
- Fixed the building map generation process
- Fixed screen auto-adjustment
- Speed up the build map process
- Update to Unity 3.5.6
- Now this is an open-source project.
- Github repository: https://github.com/fontmas/procbubblemaze
V1.3.1
- Particles effect added.
- New icons executables files.
- Removed the WeGL player to specific from itch.io website because some android's web browser crash when try to read directly the WebGL game.
- The crazy lights in night scene has a Unity 5.3.1f1 bug-feature. ;-)
V1.3
- New type of game mode: Night mode!
- Changed the bubble's curmple effect from a C# script to a shader. The crumple effect is much faster now.
- Update to Unity 5.3.1f1
- The WebGL version is musch faster now.
NOTE: If the linux version doesn't work try to download the Windows version and run it direct with WINE.
V1.2
- Ajustments in the generation algorithm concerning the difficulty level.
- Add Preview Map size button.
- Add Version number in the menu.
V1.1
- Add Difficulty level slide bar