Procedural Building

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About

In this game you wander a randomly generated building inspired by the liminal spaces aesthetic. The game is an entry for the GMTK Game Jam 2022 and is created using my own custom C++/OpenGL game engine.

I've had an idea of a game where you play in a procedurally generated building. Well now that GMTK 2022 Game Jam happened to have the theme "The roll of the dice." I decided to finally try and implement this thing.

Due to the procedural generation taking most of the development time, I had to scale back on most of the gameplay aspects. Now it's more of a small and unpolished little experiment rather than a game, but I hope you enjoy trying it nevertheless.

Controls:

Move: WASD

Run: Hold LShift

Look: Mouse

Jump: Space

Toggle fullscreen: F

Detach/attach cursor: M

Credits:

Game, game engine, programming, art assets by Jere Koivisto

SDL2 https://www.libsdl.org/

GLEW http://glew.sourceforge.net/

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Release date
Developer
Romma
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 18, 2022

Where to buy

itch.io