Procedural Pizza Generator
About
Is this a game? I am not sure. Is this a tool? No, but I might be one for making this...
Anyway, this is a fun little experiment I made to play with procedural content generation.
The pizza model and material are completely procedurally generated, based on the player's input (given through the "Customize" tab). The "Toppings" tab was added to add a fun mechanic to the experiment and to try out a quick asset-making technique I had running through my mind...and also add some juiciness to the whole thing.
How does it work?I will soon publish a devlog with the explanation if you are interested in the process behind the "game".
The assetsI added the option to buy the food assets that I used for as little as 1.00 € (circa 1.18$, the lowest possible price here on itch) in case you want to download them and support the studio and the experiment.
The asset use is free for personal, educational and commercial use. Credit is not mandatory but is appreciated (You might also leave a comment here and let me know, I'm curious to see where these are used).
The programming, 3d assets & textures were made by PunkPebbleStudio's own Pietro "Peetah" Moroni.
The great UI graphics were made from Kenney (www.kenney.nl).