Project: Automata

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About

University Project 3rd semester of the Digital Games course at Universidade Feevale
  • Unity 2017.2
  • C#
  • English / Brazilian Portuguese
  • Single Player
  • WEB-GL / PC
Credits
  • Cauê Cortes – Characters / Animations
  • Gabrielle Müller – Interface / Audio
  • Lucas Schneider – Programming / Management / Design
  • Matheus Müller – Environment
  • Tiago Raguze Flores - Project Guidance
Story

SHITAMACHI, JAPAN - 2055

The city of Shitamachi, Japan, is well-known as the worldwide cybercrime center since the end of World War III, in 2040.

All inhabitants have a chip controlled by brain spasms, carrying information about each citizen.

Fifteen years after the war, all television broadcasts were disrupted to stream the brutal execution of the Japanese prime minister. A hacker self-entitled M3SSI4H confessed as the author of said crime.

With a timer in hand, he threatens to explode Shitamachi.

His condition to disable the bomb is a flash drive, containing the necessary file to erase all neural information through the chips, allowing a new beggining to society.

Genetically modified to be a super-soldier at service of the special police forces, hacker Yatsumi Okimoto received a new mission through the commander of the local police, captain Tsurugi.

Her goal is to eliminate M3SSI4H – before he puts not only Japan, but the whole humanity at risk.

Controls

 

Keyboard

Controller

Left

Left Stick

Right

Left Stick

Jump

Space

A

Dash

Z

B

Sword Attack

X

Y

Gun Shot

C

X

Platforms
Release date
Developer
Lucas Schneider Postai
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 28, 2019

Where to buy

itch.io

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