Project Backfire

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About

What Is Project Backfire?

PROJECT BACKFIRE is a action game in an isometric perspective where a player controls a creature who navigates through the world dodging explosives, hazards, and interacting with objects.

Project Backfire was developed by Team ZFighting for UCF's Summer 2017 Game Workshop Class. Features:
  • Gameplay in primarily a top-down isometric view.
  • Camera will follow player as it moves around the level.
  • One fully animated player.
  • Two environments the player survives in.
  • Player Force Push and Blink abilities.
  • Pick-Ups for usable powers.
  • Pseudo-random explosive spawner, for different experiences each playthrough.
  • Fast action One versus One Multiplayer
  • Full support for controller, keyboard & mouse on Windows and OSX.
  • Simple directional movement, with a minimal control scheme for intuitive play.
How Do I Play?

WASD to move your character

Spacebar/left shift to Blink

J to Force Push

K to use a Pick-Up

P to Pause

Esc to close game

What Can I Play This On?

Project Backfire was built to run on the following platforms:

  • Windows 10
The Team Ben Taylor Producer Anthony DiDonna Technical Lead Jimmy Dalmon Creative Director Tyler Ridgeway Art Lead Zachary Millette Senior Programmer Zeke Duncan Senior Artist, Environmental Artist Martin Jerez Sound Designer Jarrod Swartz Programmer, UI
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Ben Taylor
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io