Project E (TariktheJuice)
About
Project E
[This project was for university coursework, where we designed a game to fit within the EVE Online IP. I incorporated key themes of mining, communication and the historic "Massacre at M2-XFE" event within this game's narrative.]
The Goonswarm and PAPI fleets are clashing at M2-XFE! Your ship seems to have gone haywire, and the AI is trying to purge the ship of all life! You only have a limited number of clones, and even less time. Sneak and hack past your own systems, and try to follow your friend Raust's advice on comms as you navigate your mining ship and regain control of the ship before you are torn apart!
Controls:
- WASD - Movement
- Mouse - Look around
- Space - Crouch
Project GDD
Youtube Playthrough
Team Members:
Mateusz Stopczański - Project Management/Technical Design
Mete Ruso - Level/Environment Design
Tarik Clavier - Narrative Design
Ernest Murlak - Puzzle Design
Momchil Kotev - Game Design