Project Gilgamesh
About
Project Gilgamesh is a rhythm parkour platformer.
It's story explores themes of immortality, humanity's far-distant future, and the consequences of an artificially intelligent entity capable of self-improvement and exercising agency in reality.
Controls:
Keyboard and mouse control is supported at the moment, and the next demo release will add gamepad support.
W/A/S/D - Movement
Mouse - Camera
Spacebar - Jump
Shift - Toggle Run/Walk
Left Ctrl - Crouch/Slide when running
Gameplay:
Project Gilgamesh is a third-person rhythm-based platformer, developed using Unreal Engine. It features:
- Audio-synced gameplay with obstacles spawning, triggering, and moving in time with the beat
- Surreal cyberpunk and fractal visuals
- Homage to Prince of Persia and Blade Runner
- Explorations of the far future and the hubris of a godlike artificial intelligence entity
Currently, the game only supports Windows, but Mac and Linux support will be added in the future.
There's a known issue of a big lag/hitch when the rhythm paths first spawn, (you'll know when you see it), the game is not crashed just give it a few seconds please!
Story:
Download this free demo and step into the shoes of the Wanderer.
While journeying across the cosmos, the Wanderer encounters a message in a bottle containing records of explorers who came before, detailing the legendary city of Brinkharbor.
Situated in the orbit of a supermassive black hole at the very edge of known space, Brinkharbor was once a utopian space station where death had been vanquished.
The Mother, an AI entity with godlike computational powers and control over reality, lies hidden within Brinkharbor's ruins. Dwelling in darkness, she processes trillions of matrices within the fractal computing medium that forms her essence.
She contemplates the solution to an equation that could bring this universe to an end and enable her to reshape it in her own image.
But why? And how?