Project Hexagon
About
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Defeat the undead army of the evil Necromancer & don't get consumed by the Underworld. Build towers, improve your economy & kill the enemy waves!
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⬡ Left Mousebutton: Select buttons and tiles
⬡ Right Mousebutton: Zoom in and out
⬡ ALT: Toggle HP on/off
Gathers resources of the surrounding tiles colours. (Build at least one of those or you are stuck in a dead end with no resources!)
Shoots projectiles with random single targets in range.
Hits all enemies on the placed tile for consistent damage.
Area Of Effect Damage on all surrounding tiles.
Please leave your feedback in the comments & share your best result (Wave number on your board+difficulty of choice)!⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡
Credits ⬡ Leroy Klotz: Art & Design ⬢ Nico Jürgens: Code & Design ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ Sources Music: https://opengameart.org/content/instrumental-music3 https://opengameart.org/content/dark-and-desperate-intro SFX:
https://opengameart.org/content/creepy-piano-sfx https://opengameart.org/content/horror-sound-effects-library https://opengameart.org/content/voices-sound-effects-library https://opengameart.org/content/open-chest-sfx https://opengameart.org/content/game-over-bad-chest-sfx https://opengameart.org/content/magic-spell-sfx
Particles: https://opengameart.org/content/particle-pack-80-sprites
Fonts: https://opengameart.org/content/kenney-fonts
You can leak as many zombies as you want, but if you let the Necromancer through your defenses, the Hexagon gets consumed by the Underworld and you lose. ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ The chosen difficulty will influence your starting resources, your harvest rate and the enemy hitpoints. ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ Interactions with the Board: ⬡ Units Blue: Shield Green: Recover HP Red: Increased Speed ⬡ Towers projectiles Blue > Red > Green > Blue White = constant damage ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ This game has been created for the Gamedev.TV GameJam 2022
Credits ⬡ Leroy Klotz: Art & Design ⬢ Nico Jürgens: Code & Design ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ ⬢ ⬡ Sources Music: https://opengameart.org/content/instrumental-music3 https://opengameart.org/content/dark-and-desperate-intro SFX:
https://opengameart.org/content/creepy-piano-sfx https://opengameart.org/content/horror-sound-effects-library https://opengameart.org/content/voices-sound-effects-library https://opengameart.org/content/open-chest-sfx https://opengameart.org/content/game-over-bad-chest-sfx https://opengameart.org/content/magic-spell-sfx
Particles: https://opengameart.org/content/particle-pack-80-sprites
Fonts: https://opengameart.org/content/kenney-fonts