Project: Jesterio Ver.0.0.1 Pre-Alpha
About
Welcome to Project: Jesterio's Prototype page!
This is currently version 0.0.1 and nowhere near an Alpha build. Please see it as a way to test movement and attacks!
Game bugged? Reset the game by pressing 'r'.
The game starts in Fullscreen, to leave, press Alt-F4 (sorry)
Currently, the Cubes are stand-ins for enemies! They display health, take damage and die.
Known Bugs: (07/04/2020)
- Attacking while moving might break combos.
- (note: fix -> stop movement)
- During the last combo attack, her legs bug into the ground, this is due to a conflicting blended animation
- (note: fix -> better check for 'in air' boolean variable)
- Some weapon particles are black instead of their original colors
- Grinding on a pipe can result in Dici being off-centered. This is due to the pivot point in the used mesh
- Jumping off a pipe in a very small time-frame can cause animations to bug and inputs to fail.
- Most features in Flymode don't work (Bare-bones feature with few implementations for the future)
Please report all other bugs in the comments :)
Lore:
~
A frivolous Jester's soul is remnant within his mask.. Using his powers, he pulls out a lingering girl from purgatory in order to regain his body. Decania, 'Dici', must now battle through this alternate timeline of a world long gone. Luckily, she is granted some of his magical abilities. Now, she must help the insane altruist find his way back to his vessel..
~