Project: Tunnel
About
Take turns running through a Procedurally Generated Tunnel full of increasingly difficult traps. Touch a trap and you'll have to restart. Run out of time and lose a life. Run out of lives and it's game over.
Play alone or with friends in a turn-based hotseat multiplayer, in which players can purchase hacks to make the tunnel generation algorithm more difficult for other players.
Credits:
Jake "ZombyKillr" Klein - Lead Programmer, Concept Design
BenevolentWhale - 3D Modeling
Bailey - Programming, Documentation
Alec - Programming, Trap Design