Translated by
Microsoft from French
Microsoft from French
First impressions: the genre of STR continues to survive through more limited/concentrated declinations around one aspect. Prophour23 is one of those (SPACECOM, Eufloria, etc.).
Contrary to what one might think at first, the metaphor of the human body is limited to the visual aspect, and does not apply to the mechanisms, cause/consequence or logic of interactions.
Blood is however your only resource, you start with a heart that produces it, you also start with a random series of other elements like muscles, hands, etc.
Eyes, hands, stomach and a few others come to furnish the whole. An eye connected to a hand allows for example to illuminate a specific place during the night (there is a cycle). A muscle connected to a "scream" is your favorite offensive method to put in the way of intruders. Small goals parade randomly, allowing to recover bonuses see liabilities to keep.
Regularly, insects drag themselves to you and come to die on your ' buildings ' by damaging them.
The title is definitely touch-oriented between its controls and its gameplay.
Prophour is a little light in content and really lacks more finality.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Prophour23 is a Strategy game created by the Tower Defense genre.
The Game revolves around a complex human Organism whose Heart we have to defend with the Help of Muscles, Stomach, Lungs, hands and other Organs and Body Parts. Each Organ and part of The body Takes on a different Task, so we have to build up a complex Organism.
We Provide This with Blood, which is our first and only Resource in the Game. Blood is obtained primarily by beating the Heart and secondary By Digesting the-If Necessary-to exhibiting stomachs.
Each Organ can be set up several times, but the Number of Organe/'s body parts to Be owned is limited.
The Game therefore calls for ping-like resource Management and quick Reactions, as the Hordes of invading Opponents are not long in coming.
Sickening Carker Sheets want to damage our Hearts. The longer the Round goes, the more Opponents come up with it, which complicates matters and increases the Requirement on the Player.
The dynamic Day/Night Change that requires new Organe/'s body parts makes the whole thing even more exciting. If you don't keep an Eye on Seeing, you just don't know where the Opponents are coming from and can't defend accordingly.
A Lap lasts between 15 and 25 Minutes.
The Steam successes are almost all doable, but one Thing about Time. Killing 10,000 opponents certainly requires 50-100 rounds played, depending on how long you survive. Of course, it is also a Matter of Patience, because in the beginning, because of the emerging Hustle, one will certainly not manage to survive more than the first Day. But that's yet to come.
If you want a very nice and good tower defense Game for a good Price, Prophour23 is really picked up. The Game is for Intermediate passing, for Accievement hunters and for those who sometimes fancy something very Extraordinary. The Soundtrack is also recommended and for lau you can buy it.