Propulsion Compulsion Capstone Update

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About

What started as a 48 hour game jam game (https://rosalineaurora-art.itch.io/propulsion-compulsion) has been refined  to be a better version of the original. 

Updates:

- Changes to the overheat system to make for better gameplay

- Refined  and more intuitive Movement

Refinement Devs:

Gwendolyn Wheeler: Gameplay Programming & UI (https://phantomgwen.itch.io/)

Original Devs:

Gwendolyn Wheeler: Gameplay Programming & UI (https://phantomgwen.itch.io/)

Nicole Papanikolaou: Level Design, Lighting & Particles(https://itch.io/profile/dualverse)

Rosaline Aurora: Character/Prop Artist, Animation & Particles(https://rosalineaurora-art.itch.io/)

Ryan Ziegler (m3nos): Music, Sound Effects, Modeling & Art(https://m3nos.itch.io/)

Ryan Baker: Gameplay and Mechanics Programmer(https://rynbkr42.itch.io/)

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Developer
PhantomGwen
Age rating
Not rated

System requirements for PC

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Last Modified: Aug 7, 2020

Where to buy

itch.io